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Virtual Reality Training & Simulation & Education Session for commercial industry.

Speakers Include:

  • Emily Harridge from Visual Playground
  • Nathan Guerra from Google Expeditions
  • Stephanie Andrews from Deakin Motion Lab
  • Stephen O’Leary from University of Melbourne
  • James De Colling from Zero Latency

Find out about the current uses of VR Simulated Training & Education applications for all industries.

Benefits of Virtual Reality Training:

  • Reduces the cost of training
  • Provides trainees with more actual learning time
  • Provides safe and realistic 360 degree training environments
  • Games based immersive learning experience for better learning outcomes.
  • Conduct training irrespective of physical conditions.
  • Ability to simulate any scenario such as weather, damage or faults
  • Removes the need to purchase physical training plant and equipment
  • Provides detailed measurement and reporting on trainee performance and progress
  • Allows easy identification of areas needing improvement
  • Run multiple trainees through training simultaneously

The night includes:

  • Five high-profile guest speakers / forum projected on large format screens
  • Q&A session
  • Demos / Virtual reality experience using Samsung Gear VR & Google Cardboard headsets (360 video) in the front room and HTC Vive in the back room on large format screens.
  • Networking
  • Atmospheric licensed project space / iconic venue Loop with bar and food menu and snacks

More information and tickets HERE

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